1314
Comment:
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← Revision 10 as of 2008-02-19 15:39:25 ⇥
1387
converted to 1.6 markup
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Deletions are marked like this. | Additions are marked like this. |
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Name: Tranquil Thunder [[BR]] Aspect: Air [[BR]] House: Iselsi [[BR]] Essence: 3 [[BR]] Willpower: 5 [[BR]] Personal Essence: 11 [[BR]] Peripheral Essence: 27 [[BR]] |
This is all part of ChrisVenus's game so won't make much sense to anyone else. ---- Name: Tranquil Thunder <<BR>> Aspect: Air <<BR>> House: Iselsi <<BR>> Essence: 3 <<BR>> Willpower: 5 <<BR>> Personal Essence: 11 <<BR>> Peripheral Essence: 27 <<BR>> |
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Charms[[BR]] Feeling the air[[BR]] Distracting Breeze Meditation[[BR]] Precision Observation Method[[BR]] Sight Riding Technique[[BR]] Loquacious Courtier Technique[[BR]] Indisputable physical Evidence Technique[[BR]] Observer Awareness Method[[BR]] |
Charms<<BR>> Feeling the air<<BR>> Distracting Breeze Meditation<<BR>> Precision Observation Method<<BR>> Sight Riding Technique<<BR>> Loquacious Courtier Technique<<BR>> Indisputable physical Evidence Technique<<BR>> Observer Awareness Method<<BR>> |
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||||||Backgrounds|| ||||<(>Breeding||3|| ||||||Connections|| || ||<(>outlaws||3|| || ||<(>all-seeing eye||3|| || ||<(>threshold||3|| |
||||Backgrounds|| ||<(>Breeding||3|| ||||Connections|| ||<(>outlaws||3|| ||<(>all-seeing eye||3|| ||<(>threshold||3|| |
This is all part of ChrisVenus's game so won't make much sense to anyone else.
Name: Tranquil Thunder
Aspect: Air
House: Iselsi
Essence: 3
Willpower: 5
Personal Essence: 11
Peripheral Essence: 27
Phys |
|
Social |
|
Mental |
|||
Strength |
2 |
|
Char |
3 |
|
Percep |
4 |
Dex |
3 |
|
Manip |
5 |
|
Int |
3 |
Sta |
2 |
|
App |
2 |
|
Wits |
4 |
Skills |
|||||||
Linguistics |
3 |
|
Awareness |
5 |
|
Athletics |
2 |
Lore |
5 |
|
Craft (architecture) |
2 |
|
Dodge |
2 |
Occult |
2 |
|
Endurance |
0 |
|
Melee |
2 |
Stealth |
5 |
|
Martial Arts |
0 |
|
Presence |
1 |
Thrown |
2 |
|
Resistance |
0 |
|
Socialise |
3 |
Brawl |
2 |
|
Archery |
1 |
|||
Bureaucracy |
0 |
|
Medicine |
0 |
|||
Investigation |
5 |
|
Performance |
1 |
|||
Larceny |
3 |
|
Ride |
1 |
|||
Sail |
0 |
|
Survival |
0 |
Virtues |
|
Compassion |
2 |
Conviction |
2 |
Temperance |
3 |
Valor |
2 |
Charms
Feeling the air
Distracting Breeze Meditation
Precision Observation Method
Sight Riding Technique
Loquacious Courtier Technique
Indisputable physical Evidence Technique
Observer Awareness Method
Backgrounds |
|
Breeding |
3 |
Connections |
|
outlaws |
3 |
all-seeing eye |
3 |
threshold |
3 |